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As Blizzard no longer give release dates to their upcoming games, this has made some people more calm, waiting for the game to “be ready when it’s ready”, and other start to work themselves up more over it. Many a fan understand the pleasure of gaming, but not nearly as many understand how the development process is working and that it takes years to actually make a high quality game! As a discussion about perceived slow content production in WoW started on the official WoW forums, a rumour that has been circulating about Blizzard and how they divide their development staff resurfaced, implying that WoW-personnel have been taken off of Wrath of the Lich King to work on StarCraft 2 and Diablo 3 to speed up their release dates.
This is not just one single voice, as the rumour has been circulating for a long time, but it is never the less denied by Blizzard: “This isn’t really true at all. There are separate development teams fully staffed for each project.” They also mentions that the reason for any “slower” production of WoW content is that before Burning Crusade was launched, a lot of the content released was already half made. “The actual internal development pace has changed very little over time. If anything, content is developed more quickly now than it was when the game began.”
“many people don’t understand it takes years to make a high quality game”? what an insult. are we not counting the fact that sc2 has been in production since 2003? is this their way of telling us to wait a few more years? don’t insult my intelligence by saying i don’t “understand” it takes years, the only thing i “understand” is that blizzard enjoys being patronizing to their most devoted fans.
And please put the WoW people to work, i’m sure they could churn out battle-reports fifty times faster than whatever the hell is happening now.
Lol, I think you’re a tad emotional here
Not that I’m not shaking with anticipation myself over the incoming beta (or am I shaking because of all the coke I just drank?), but it’s really quite hard as a developer to satisfy as many as possible. Lots of people (like me) would rather see the game evolve from first concept, and see every gritty little thing, and others just want the ready-made game to play.
I know that both teams probably work overtime, for different reasons, and just looking at Browders late night forum posting, he’s likely working his ass off at the moment.
What bothers me slightly about battle reports is the need for such an advanced transcript. They don’t have to spoon-feed us fans, we are international, and if they just released the video with commentary, they would have it transcripted and translated to all the world’s languages in a day! I am not kidding, I mean many English sites would just transcript it themselves, get credit for it, some slower ones would use others’, and non-english sites would have it translated in no-time. Look at Kuangtu, for example, he even translates SCW-articles to Chinese for fans in the East! They are not even official documents (well, SCW prouds itself with having the best and the most content released of all fansites, but still…)
I agree with Leord. If they just put out some of the best matches, the translation would get done for free; and who doesn’t want that? Well, maybe the translators guild.
Who knows how long it’s going to take. I doubt even Blizzard knows that. But I would say that SC2 will come out this year. D3 next year. (Conjecture)—-SC2X in 2011, D3X in 2012.
Yeah, I agree with that thought. Say they release Beta in March, it’s some 3-5 months to release, sometime by the end of the Summer…
Uggh, I just don't want to think about how much longer we need to wait. Nothing good comes from that :P

If Blizzard says that they aren’t taking people off of WOW, then I believe it. Look how long it’s been since the last battle report. However, I have a much used and read over edition of the August 2007 edition of PCGamer here with me (the StarCraft 2 edition). On page 22 it says that “the real journey to bring StarCraft into the 21st century [began] two years ago, right after Blizzard’s company-wide crunch to launch World of Warcraft finally subsided.” That sounds like more than just the WOW team was working on WOW. So there appears to be a precedent for pulling members off of other teams to work on the most pressing project.