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BlizzCon 2008 Coverage >> Browder Interviewed by Wired
Wired also had an interview with an SC2 developer (you didn’t miss our Sigaty interview, I hope!) and apparently managed to catch Dustin Browder and the PR-guy Bob Colayco for a short Q&A session. They discuss the single player split, talking about the advantages of it, more diverse missions in this form and what we should expect. They also touch on possible console porting (and why that will not work), hardcore/softcore topics with Browder admitting becoming more hardcore. Browder mentioned support for modders, and explained a little bit about the map editor, even if nothing new really was mentioned.
He also seem to appreciate his new employer (Blizzard) more than Electronic Arts:
Blizzard Quote: |
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| Wired: People are still buying WarCraft III just to play DotA.
Browder: I’ve heard many such stories. And even if it wasn’t money in our pocket, it’s still just a fun experience for them, and that’s all we’re here to sell. That’s all we’re trying to do. Wired: That’s the exact opposite of what EA says. Browder: Oh, I know. I used to work there. |
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It seems Dustin is happier with making “good enough games that people buy” rather than DRM-infested pox that takes the good out of the game
Well, I think that after 1,5 day of serious interviews, they need to lighten the mood a bit. I’d take most of what they say at point fact.
I somehow don’t see how Dustin had not heard of the "Warcraft III project that was converting into Starcraft" project… Project Revolution was and is, a huge project that was converting Warcraft III into Starcraft, and they were made famous over the years, and even recently released a demo. Blizzard hides secrets!
I somehow don’t see how Dustin had not heard of the "Warcraft III project that was converting into Starcraft" project… Project Revolution was and is, a huge project that was converting Warcraft III into Starcraft, and they were made famous over the years, and even recently released a demo. Blizzard hides secrets!
Yeah, bit odd. I think he might just avoided "hearing" of it for PR, since the guy started out saying Blizz had stopped it. They are not meant to comment on any legal cases. If he started out with another angle, he would probably have "remembered" it better. =)
Regardless, he seemed unsure, and his reply was that he didn’t like to limit legit modders (non-hackers), and I think I have mentioned that mod to him on some occasion when we talked anyway.

For whatever reason the language in that interview makes me a little skeptical of it.