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Dustin Browder (Cavez), Lead Developer of StarCraft 2, today made an effort to calm down the StarCraft 2 community. He talked about the upcoming StarCraft 2 beta, release date, battle reports and encouraged people to hang in there, saying that “we’re in the final stretch”!
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| I see lots of questions about timelines. Here is a little FAQ.
Question: “Why hasn’t Blizzard released the Beta?” or “WTF have they been working on, I played it at Blizzcon last year and I thought it was done!”
Question: “Why don’t you just give us your target dates if you don’t know the final date? We promise, we won’t get mad if Blizzard misses target dates.”
Question: When can we have the next Battle Report?
Question: “I notice that you haven’t actually given us any dates….”
Hang in there. We’re in the final stretch. |
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| Do shields recharge in a <#SP/second> or <% of total SP/second> manner? Because if it's the former, I can see recharges still being slow on units such as Archons, which would ironically, benefit most from the improved shield recharge mechanic. Currently it's set to be a number of shield points recovered per second. Thus Archons do take longer to regain all their shields when compared to other units. Units the shield recharge is used for the most currently include: - Probes (recharge really helps them as scouts) - Stalkers - Flyers Obviously all units benefit to some degree, but these guys do the most hit-and-run style attacks. When we get into Beta we'll learn more about how this mechanic really works. |
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| Are we going to be able to search ladder for more than one game type simultaneously? We have talked about allowing multiple searches at once. We are currently saying "no" because you will always end up in the smallest template. For example, if you search 3v3 and 4v4 you will almost always end up in a 3v3 game since those will fill quicker. In that scenario the 4v4 template might very well die because people who want to play 4v4 are also searching in 3v3 and never get into a 4v4 game. Though again, Beta will be a good testing ground for any issues that will occur here. We have not done a lot of testing in FFA. You make good points. I will discuss them with the BNet team. |
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