Get the daily SC news wire!

JudgeHype StarCraft II Q&A

Posted 5th Oct 2008 07:25 PM by Freelancer

The french Starcraft II fansite JudgeHype has been rewarded with a exclusive Q&A session for contributions to the I

<3 SC contest:

Blizzard Quote: (Source)

1. Will the editor allow us to have the water surface react to explosions and units passing by ?

No, there won’t be any physics effects involving water.


2. Will we have the possibility of having units evolve under water in the editor ?

Water is only decorative, it won’t have any gameplay effects. Units won’t be able to go “under” water. Although, you may be able to simulate this to some extent through triggers and data modification.


3. Will the Ultralisk upgrades change his visual appearance ?

Depending on time, we would like to have various upgrades be able to be seen visually on the units themselves, similar to the Marine’s shields. However, it has not been determined which upgrades will be seen yet though, as the art is still WIP.


4. The plasma turret of the Battlecruisers seem to have disappeared (Q&A 40) will we find something similar on another unit ?

With the Siege Tank already doing splash ground area of effect damage, the plasma turret was not needed, as it would overlap as the same role. If you are referring to the visual of the plasma turret, not other unit currently has that ability, although it will be available in the map editor.


5. The Firebat has disappeared, what other close combat units do we have ?

Terrans currently have no melee units for multiplayer. The Firebat will however be seen in the single player campaign.


6. Do the burrowed Zerg see the units on the surface as they are or will they only see the movements like the Terran radar does ?

Burrowed Zerg units will have a very limited line of sight. If the enemy unit does walk over them though, the Zerg player will be able to see their units clearly and be able to identify them (unlike radar).


7. In the original StarCraft two Psi-Storms at the same location will not double the damage, will this stay the same in StarCraft II ?

Yes, this will stay the same in StarCraft II.




Filed Under:

Related Headlines

Comments

You must be registered and logged in to post comments.
Page 1 of 1 pages
Troglodyte
Posted 06, Oct 2008 02:43 PM
(0)
 

The water effects are to be expected, although some physics would be nice during the single player campaigns.  I’m all for some visual upgrades for some units, particularly the Chitinous Plating bonus of the Ultralisk.

Blizzard Quote: (Source)

5. The Firebat has disappeared, what other close combat units do we have ?

Terrans currently have no melee units for multiplayer. The Firebat will however be seen in the single player campaign.


It’s unclear just how much this will affect the Terrans when up against the Zerg’s Dark Swarm, however I assume the Hellion might still be effective.

Reply
 
Troglodyte
Posted 06, Oct 2008 02:43 PM
(0)
 

The water effects are to be expected, although some physics would be nice during the single player campaigns.  I’m all for some visual upgrades for some units, particularly the Chitinous Plating bonus of the Ultralisk.

Blizzard Quote: (Source)

5. The Firebat has disappeared, what other close combat units do we have ?

Terrans currently have no melee units for multiplayer. The Firebat will however be seen in the single player campaign.


It’s unclear just how much this will affect the Terrans when up against the Zerg’s Dark Swarm, however I assume the Hellion might still be effective.

Reply
 
Page 1 of 1 pages

Search StarCraft IncGamers

We are Here Where are You?

- StarCraft Videos

Loading...

StarcraftWire's Friends

SC2p.com

(view more)

Link to StarcraftWire with this image:

Syndicate