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VentureBeat have posted a Q&A with Paul Sams about Blizzard and game development, especially in the light of the Activision-Blizzard merger. He answers and comments on a number of questions, including the big question mark of the unannounced MMO. That question naturally gets no more than a comment, but interesting never the less:
Blizzard Quote: (Source) |
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| VB: You’ve got StarCraft II, Diablo III, World of Warcraft: The Wrath of the Lich King, and a new MMO?
PS: We have three announced games. You may be referring to the fact that some folks have noticed on our web site that we are hiring for a next-generation MMO. That’s listed on our web site but we aren’t ready to share anything on that yet. We’re hiring for that. We’re also trying to move to best-in-class customer service now. |
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Diablo or StarCraft MMO? Or possibly a new franchise? They could develop the MMO parallel to a current development, like with WarCraft III, in which case both Diablo and StarCraft are good bets. Both are getting a lot more complex lore, and both can end in a fashion as to make a transition to MMO easier, story-wise.
The rest of the Q&A session is most of the usual talk about game design from Blizzard. It’s interesting, but also something we have heard many times before. Here is a mention of StarCraft II in the Q&A:
Blizzard Quote: |
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| VB: I know there is one thing your fans want. They want you to make your games faster. It’s going to be 10 years between StarCraft and StarCraft II.
PS: We wish we could make them faster. You can make a really good game in a reasonable time frame but the time it takes to polish it and make it great is not a short period. If people want our games more quickly, they would get something not as good. We have an uncompromising view on what we should deliver. It’s painful for us and them at times. It causes strife. But it’s good for everyone. They can then feel fulfilled and like they got their money’s worth. |
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