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Banshee
From The StarCraft 2 Wiki
The Banshee is a Terran aerial unit with a heavy ground attack, but little or no defense against air attackers.
Contents |
[edit] Background
| StarCraft II Unit [e] | |
|---|---|
| Banshee | |
| Race: | Terran |
| Role: | Tactical Strike |
| Unit Statistics | |
| Size: | Medium |
| Type: | Flying, Mechanical |
| Speed: | x |
| Transport Slots: | N/A |
| Hit Points: | 140 |
| Plasma Shields: | N/A |
| Energy Points: | 200 |
| Offence | |
| Armament: | Backlash Cluster Rockets |
| Ground Attack: | 12 (x2) |
| Air Attack: | N/A |
| Range: | x |
| Defence | |
| Armor: | 1 |
| Sight: | x |
| Cooldown: | x |
| Special Abilities | |
| Cloaks the unit, rendering it invisible to the enemy. | |
| Production | |
| Hotkey: | E |
| Supply: | |
| Resources: | |
| Build Time: | 60 |
| Produced by: | Starport |
| Prerequisite: | Tech Lab |
Procyon Industries has been the latest to tackle the problem by approaching it from a different direction. Instead of attempting to adapt existing aircraft designs for a role they were never intended to fulfill, the technicians at Procyon designed the Banshee from scratch. As a planetary craft, the banshee wouldn't need high-powered engines to achieve escape velocity and fight in orbit, so instead technicians fitted it with economical twin turbofans. Any air-to-air weaponry was deemed unnecessary: the banshee would only hunt ground targets. Thus, it was equipped with powerful air-to-ground cluster rockets.
The resulting aircraft was cheap, relatively robust, and well suited to its intended role of making tactical strikes on the battlefield. The Banshee was adopted by the Dominion as a light infantry support craft that could be quickly transported to any world. Despite the Banshee's many fine traits, Dominion commanders initially derided its apparent inflexibility and relegated Banshees to a minor support role in backwater militias.
However, with the benefits of being lighter and much more mobile than a Siege Tank, the Banshee soon gained itself a fearsome reputation in spite of its detractors. It particularly shone as a jungle and desert fighter that could hunt across vast areas of inhospitable terrain and suddenly strike at unsuspecting enemy forces. The surprise attack value of the Banshees has been further enhanced by modifications that allow them to mount salvaged Wraith cloaking fields, enabling banshees to hit and run even where the enemy dominates the skies.
As the Dominion conquered additional Terran worlds, the Banshee was cast into a new role. Guerilla freedom fighters making hit-and-run raids against Dominion forces found themselves hunted by banshees that could respond quickly enough to catch them as they were fleeing to their hidden bases. In recent years the Banshee has gained a nasty reputation as a Dominion terror weapon because it has been used more and more often in urban conflicts, where its indiscriminate attacks have killed countless non-combatants.
[edit] StarCraft II Unit
The Banshee in StarCraft II is designed for base raiding and hit-and-run attacks with the ability to Cloak and its powerful air-to-ground missile strike. It does not have any form of air defense so is susceptible to other dedicated anti-air aircrafts, such as the Protoss Phoenix and Zerg Corruptor.
[edit] Abilities
[edit] Upgrades
[edit] Development
In late February '08 the Banshee had lost the area of effect attack, instead now attacking a single target. Click here for an animation of the Banshee's old attack.
[edit] Gallery
- General StarCraft II Shots
Banshee raid on a Terran base. |
A group of Banshees help attack a Terran outpost. |
Several Banshees covering for some Dropships. |
A few Banshees covering a Terran army. |
A squadron of Banshees repel Siege Tank harassment. |
Banshees attacking a Zerg base. |
A group of Banshees attacking a Zerg base. |
|
Four Banshees attacking the Zerg. |
| Terran Units (StarCraft II) [e] | |
|---|---|
| Ground Units: | SCV | Marine | Marauder | Ghost | Reaper | Hellion | Siege Tank | Thor |
| Air Units: | Viking | Medivac Dropship | Raven | Banshee | Battlecruiser |
| Basic Buildings: | Command Center | Supply Depot | Refinery | Barracks | Bunker | Engineering Bay | Missile Turret | Planetary Fortress | Radar Tower |
| Advanced Buildings: | Ghost Academy | Factory | Merc Haven | Orbital Command | Armory | Starport | Deep Space Relay |
| Support Buildings: | Tech Lab | Reactor |
| Hero ground units: | Jim Raynor | Tychus Findlay |
| Cancelled Units: | Cobra | Firebat | Predator | Medic | Dropship |
| Cancelled Buildings: | Sensor Tower | Munitions Depot | Starbase | Shadow Ops |
| Terran Units (StarCraft I & Brood War) [e] | |
|---|---|
| Ground Units: | SCV | Marine | Firebat | Medic | Vulture | Goliath | Siege Tank | Ghost |
| Air Units: | Dropship | Wraith | Valkyrie | Battlecruiser | Science Vessel | |
| Basic Buildings: | Command Center (ComSat Station & Nuclear Silo) | Supply Depot | Engineering Bay | Barracks | Refinery | Missile Turret | Academy | Bunker |
| Advanced Buildings: | Factory | Machine Shop | Armory | Starport (Control Tower) | Science Facility (Physics Lab & Covert Ops) |
| Hero ground units: | Gui Montag (fb) | Terran Civilian | Sarah Kerrigan (g) | Samir Duran (g) | Alexei Stukov (g) | Alan Schezar (gol) | Jim Raynor (vul, mrn) | Edmund Duke (st) |
| Hero air units: | Tom Kazansky (wrt) | Magallan (sv) | Hyperion (bc) | Norad II (bc) |
| (fb) = Firebat -- (g) = Ghost -- (gol) = Goliath -- (v) = Vulture -- (m) = Marine -- (st) = Siege Tank -- (wrt) = Wraith -- (sv) = Science Vessel -- (bc) = Battlecruiser | |

