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Changeling
From The StarCraft 2 Wiki
Changelings are a non-descript Zerg unit that will assume the exact physical appearance of a unit of another player, to infiltrate their base. Primarily made as a scouting unit.
Gameplay
| StarCraft II Unit [e] | |
|---|---|
| Changeling | |
| Race: | Zerg, Tier 2 |
| Role: | Infiltration Scouting |
| Unit Statistics | |
| Size: | Small |
| Type: | Biological |
| Speed: | Varying |
| Transport Slots: | Varying |
| Hit Points: | x |
| Plasma Shields: | N/A |
| Energy Points: | N/A |
| Offence | |
| Armament: | N/A |
| Ground Attack: | N/A |
| Air Attack: | N/A |
| Range: | N/A |
| Defence | |
| Armor: | x |
| Sight: | x |
| Cooldown: | N/A |
| Special Abilities | |
| None | |
| Production | |
| Hotkey: | x |
| Supply: | |
| Resources: | |
| Build Time: | x |
| Produced by: | Overseer |
| Prerequisite: | Overseer |
Enemy players cannot control the Changeling, it's still owned and controlled by the Zerg player who created it. It is very vulnerable and can be killed by a single hit from just about anything. The Changeling cannot fight. He is just a shapeshifter, when he looks like a Marine that gun in his hand isn't "real".
You can see that something is a Changeling by mousing over the unit, by trying (and failing) to drag select or by selecting the unit and seeing the name and portrait.
Development
The Changeling was briefly cancelled due to being too powerful, but was restored into the game as a very weak, quickly expiring unit, unable to use any unit abilities.
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