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Changeling
From The StarCraft 2 Wiki
Changelings are a non-descript Zerg unit that will assume the exact physical appearance of a unit of another player, to infiltrate their base. Primarily made as a scouting unit.
[edit] Gameplay
| StarCraft II Unit [e] | |
|---|---|
| Changeling | |
| Race: | Zerg, Tier 2 |
| Role: | Infiltration Scouting |
| Unit Statistics | |
| Size: | Small |
| Type: | Biological |
| Speed: | Varying |
| Transport Slots: | Varying |
| Hit Points: | x |
| Plasma Shields: | N/A |
| Energy Points: | N/A |
| Offence | |
| Armament: | N/A |
| Ground Attack: | N/A |
| Air Attack: | N/A |
| Range: | N/A |
| Defence | |
| Armor: | x |
| Sight: | x |
| Cooldown: | N/A |
| Special Abilities | |
| Production | |
| Hotkey: | x |
| Supply: | |
| Resources: | |
| Build Time: | x |
| Produced by: | Overseer |
| Prerequisite: | Overseer |
Enemy players cannot control the Changeling, it's still owned and controlled by the Zerg player who created it. It is very vulnerable and can be killed by a single hit from just about anything. The Changeling cannot fight. He is just a shapeshifter, when he looks like a Marine that gun in his hand isn't "real".
You can see that something is a Changeling by mousing over the unit, by trying (and failing) to drag select or by selecting the unit and seeing the name and portrait.
[edit] Development
The Changeling was briefly cancelled due to being too powerful, but was restored into the game as a very weak, quickly expiring unit, unable to use any unit abilities.
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