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Charge

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[edit] Background

Charge is a StarCraft II ability of the Protoss Zealot that provides a short burst of speed when approaching an enemy.

StarCraft II Ability [e]
Charge
Race: Protoss
Ability Statistics
Energy Points: N/A
Cooldown: 10
Production
Hotkey: C
Resources: class="infobox" 200 class="infobox" 200
Research Time: 140
Researched at: Twilight Council
Prerequisite: Twilight Council
A group of Zealots charge an army of Marines.

It is particularly useful when chasing down enemy units or closing the gap between the Zealot and a ranged attacker. Charge is triggered automatically when approaching an enemy unit and cannot be used to allow the Zealot to quickly escape from a hostile situation.