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Charge
From The StarCraft 2 Wiki
Charge is a revolutionary ability that has been given to the Protoss Zealot. When researched, it enables the Zealot to quickly close the gap between itself and its adversary. A must-have for any Zealot army!
It is particularly useful when chasing down enemy units or closing the gap between the Zealot and a ranged attacker. Charge is triggered automatically when approaching an enemy unit, however, cannot be used to allow the Zealot to quickly escape from a hostile situation.
Background
| StarCraft II Ability [e] | |
|---|---|
| Charge | |
| Race: | Protoss |
| Ability Statistics | |
| Energy Points: | N/A |
| Cooldown: | 10 |
| Production | |
| Hotkey: | C |
| Resources: | |
| Research Time: | 140 |
| Researched at: | Twilight Council |
| Prerequisite: | Twilight Council |

