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Merc Haven
From The StarCraft 2 Wiki
The Marc Haven/Merc Compound was originally a part of the Terran arsenal as a means to enable Reapers to be produced at the Barracks.
Contents |
Background
| Merc Haven (SC2) [e] | |
|---|---|
| Building Attributes | |
| Race: | Terran, Tier 1.5 |
| Role: | Research |
| Type: | Armored Mechanical Structure |
| Size: | 3x3 |
| Combat | |
| HP: | 1000 |
| Armor: | 1 ( Armored Structure) |
| Production | |
| Built by: | SCV |
| Cost: | |
| Build Time: | 60 |
| Requires: | Barracks |
The Terran Dominion and Raynor's Raiders alike has an increased need of hiring daredevil mercenaries to help in their battles. Producing a Merc Haven enables the Terran force to attract these skilled scumbags of the Koprulu sector.
StarCraft II Building
The Merc Haven in StarCraft II multiplayer has been cancelled, but will still be seen in the singleplayer campaign. It's exact uses are unknown, but they used to upgrade Marines, unlock Reapers and train mercenaries.
Upgrades
These were the old upgrades, before they moved to the Tech Lab, or was removed all together:
- Upgrades
- Abilities
Production
The older versions of this building used to train Reapers. More on that under Development.
Development
The Merc Compound was called Merc Haven until November 2008. The merc haven used to train reapers.
Training reapers worked similarly to hiring units from mercenary camps in WarCraft III. There was a maximum number of units "in stock" at any one time with that number slowly regenerating over time. Reapers were inexpensive with a build time of one or two seconds. Four reapers could be bought from a single Merc Haven in quick succession with another reaper becoming ready to "hire" every thirty seconds.
Gallery
Trivia
- In the pre-alpha build shown at the Zerg reveal in March 2008, the little hologram on top of the Merc Haven will do the jumping animation that Night Elves in World of WarCraft do when idle.
| Navigation - Protoss - Terran - Zerg [e] |
|---|
| Terran Units (StarCraft II) [e] | |
|---|---|
| Ground Units: | SCV | Marine | Marauder | Ghost | Reaper | Hellion | Siege Tank | Thor |
| Air Units: | Viking | Medivac Dropship | Raven | Banshee | Battlecruiser |
| Basic Buildings: | Command Center | Supply Depot | Refinery | Barracks | Bunker | Engineering Bay | Missile Turret | Planetary Fortress | Sensor Tower |
| Advanced Buildings: | Ghost Academy | Factory | Merc Haven | Orbital Command | Armory | Starport | Fusion Core |
| Support Buildings: | Tech Lab | Reactor |
| Hero ground units: | Jim Raynor | Tychus Findlay |
| Cancelled Units: | Cobra/Diamondback - Firebat - Predator - Medic - Dropship |
| Cancelled Buildings: | Munitions Depot - Starbase - Shadow Ops |
| Terran Units (StarCraft I & Brood War) [e] | |
|---|---|
| Ground Units: | SCV | Marine | Firebat | Medic | Vulture | Goliath | Siege Tank | Ghost |
| Air Units: | Dropship | Wraith | Valkyrie | Battlecruiser | Science Vessel | |
| Basic Buildings: | Command Center (ComSat Station & Nuclear Silo) | Supply Depot | Engineering Bay | Barracks | Refinery | Missile Turret | Academy | Bunker |
| Advanced Buildings: | Factory | Machine Shop | Armory | Starport (Control Tower) | Science Facility (Physics Lab & Covert Ops) |
| Hero ground units: | Gui Montag (fb) | Terran Civilian | Sarah Kerrigan (g) | Samir Duran (g) | Alexei Stukov (g) | Alan Schezar (gol) | Jim Raynor (vul, mrn) | Edmund Duke (st) |
| Hero air units: | Tom Kazansky (wrt) | Magallan (sv) | Hyperion (bc) | Norad II (bc) |
| (fb) = Firebat -- (g) = Ghost -- (gol) = Goliath -- (v) = Vulture -- (m) = Marine -- (st) = Siege Tank -- (wrt) = Wraith -- (sv) = Science Vessel -- (bc) = Battlecruiser | |

