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Object Editor
From The StarCraft 2 Wiki
The Object Edtitor A powerful tool in the editor many refer as "the backbone of the editor". It holds every piece of information for objects and models (Units, doodads, destructibles, buffs and abilities). The Object Editor holds information such as the model's name in the editor, model's name in the game, it's size, it's damage, it's health, it's abilities etc... this allows users to create and/or edit their own Units, Spells, Abilities, Doodads and destructibles.
[edit] Tips
One trick with Objects that a user can do, but only applies to Doodads and Destructibles, is
after placing the item into your map, you can click the object, then while holding CTRL, hit Page Up or Page Down to raise and lower the object.
[edit] Advanced Tips
It is also possible to turn Units and Doodads/Destructibles upside down by holding Shift and double clicking the Art - Max Roll Angle (degrees) option.
| Mapmaking Navigation [e] | |
|---|---|
| Basics: | Terrain | Triggers | Cameras | Variables | Object Editor | Mods | Campaign Editor | StarCraft II Map Editor | WarCraft III World Editor | Tilesets | Use Map Settings | Locations | Map | Doodad | StarCraftWire Map Database |
| Advanced: | Hyper Triggers |

