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Overseer
From The StarCraft 2 Wiki
The Overseers are flying Zerg units, mutated from the Overlord breed, which provide control, as well as efficient scouting and detection.
Contents |
Background
| StarCraft II Unit [e] | |
|---|---|
| Overseer | |
| Race: | Zerg, Tier 2 |
| Role: | Detector, Controller |
| Unit Statistics | |
| Size: | Large |
| Type: | Flying, Biological |
| Speed: | Normal |
| Transport Slots: | N/A |
| Hit Points: | 200 |
| Plasma Shields: | N/A |
| Energy Points: | N/A |
| Offence | |
| Armament: | N/A |
| Ground Attack: | N/A |
| Air Attack: | N/A |
| Range: | N/A |
| Defence | |
| Armor: | 1 (Armored) |
| Sight: | x |
| Cooldown: | N/A |
| Special Abilities | |
| Detection Can see cloaked units. Infest Can infest. | |
| Production | |
| Hotkey: | O |
| Supply: | |
| Resources: | |
| Build Time: | 25 |
| Produced by: | Overlord |
| Prerequisite: | Evolve Overseer |
Overseers will also be able to increase the fine-tuning of their senses if they have time to concentrate, increasing their effective sight range. Their ability to detect units will remain more limited, but the Zerg still take great advantage of this increased ability to notice incoming opponents long before they notice the Swarm.
Overseers use the same type of flying and movement as Overlords using helium-filled gas sacs combined with a weak telekinetic psi-ability for lift and movement.
Game Unit
This unit is only available in StarCraft II
*Adds to the value, does not use any.
The Overseers continues to help with the basic demand for "supply" for the Zerg after they mutated from Overlords. Each Overseer adds 8 to the value of total "Controlled" units.
If an Overseer is left stationary, their line of sight will slowly increase to a great distance. The detection range will not increase with it though, it is a set range. As soon as the unit moves, the sight radius becomes standard. The Overseers are the main source of detection for the Zerg, besides the Shriekers.
Abilities
Upgrades
- Evolve Overseer 1 - Speed Increase, +1 Armor
- Evolve Overseer 2 - +1 Armor
- Evolve Overseer 3 - +1 Armor
Overseer Breeds
Development
The main reason why Overseers got the detection from Overlords in StarCraft II is that Blizzard wanted the gameplay value of Cloaking to be a bit higher. All the Zerg Overlords would make that hard, so they introduced the Overseer mutation, added the extra ability with far sight to it, and gave the Overlord a few other new abilities.
Dustin Browder told Gunnar Petzall of IncGamers when he was there, on multiple occasions, that they were not sure if the Overseer was strong enough to be an independent unit, or use a "slot", and it might be cut before release, or replaced by some other mechanic.
Gallery
- General StarCraft II Shots
The Overseer model in StarCraft II. |
The Zerg Swarm invading a new world. |
| Zerg Units (StarCraft II) [e] | |
|---|---|
| (i) = Infested (z) = Zerg-evolution (g) = Swarm Guardian spawn | |
| Ground Units: | Hive Queen | Larva | Drone | Zergling | Baneling (z) | Roach | Hydralisk | Lurker (z) | Nydus Worm | Infestor | Ultralisk |
| Air Units: | Overlord | Overseer (z) | Mutalisk | Swarm Guardian (z) | Corruptor | |
| Additional Units: | Broodling | Infested Terran | Infested Protoss | Egg | Lurker egg | Cocoon |
| Basic Buildings: | Hatchery | Extractor | Creep Tumor | Spawning Pool | Spine Crawler | Roach Den | Baneling Nest | Evolution Chamber | Spore Crawler |
| Advanced Buildings: | Lair | Hydralisk Den | Deep Warren | Spire | Nydus Network | Hive | Greater Spire | Infestor Pit | Ultralisk Cavern |
| Cancelled Units: | Shrieker (z) |
| Cancelled Buildings: | Sunken Colony | Spore Colony | Swarm Clutch |
| Zerg Units (StarCraft I & Brood War) [e] | |
|---|---|
| (q) = Queen-infested (z) = Zerg-evolution | |
| Ground Units: | Larva | Drone | Zergling | Hydralisk | Lurker | Defiler | Ultralisk |
| Air Units: | Overlord | Scourge | Mutalisk | Guardian | Devourer | Queen |
| Additional Units: | Broodling | Infested Terran | Egg | Lurker egg | Cocoon |
| Basic Buildings: | Hatchery | Extractor | Evolution Chamber | Spawning Pool | Creep Colony | Spore Colony | Sunken Colony | Hydralisk Den |
| Advanced Buildings: | Lair | Hive | Spire | Greater Spire | Queen's Nest | Nydus Canal | Defiler Mound | Ultralisk Cavern | Infested Command Center |
| Hero ground units: | Torrasque (ult) | Matriarch (qu) | Infested Kerrigan (it) | Unclean One (def) | Hunter Killer (hyd) | Devouring One (zlng) | Infested Duran (unk) |
| Hero air units: | Kukulza (mut, grd) | Yggdrasill (ovl) |
| (ult) = Ultralisk -- (qu) = Queen -- (it) = Infested Terran -- (def) = Defiler -- (hyd) = Hydralisk -- (zlng) = Zergling -- (unk) = Unknown -- (mut) = Mutalisk -- (grd) = Guardian -- (ovl) = Overlord | |


