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Repair
From The StarCraft 2 Wiki
SCVs can repair Terran buildings, and mechanical units, and restore HP to them through paying a percentage of their build cost.
The Importance of Repairing
Terrans, unlike the other two races, do not regenerate themselves on their own such as the Protoss do with shield regeneration or Zerg do with HP regeneration. Therefore it's up to the player to repair the units and buildings as they get damaged. A StarCraft player will find that the difficulty of the up-keep of units and buildings is worth the trouble, because unlike the other two races, (except in the case of the StarCraft I Protoss Shield Battery) the Terrans can rapidly repair and recover from attacks with the proper repairing.
All Terran buildings and all Terran units except for the Infantry units trained in the Barracks and Merc Haven (Marine, Firebat, Medic, Marauder and Ghost) are possible to repair. Select one or more SCVs and right click on the unit, or hit the R button and click on the damaged unit or building. If they are at full health, you will receive a message indicating that they do not need to be repaired.
Repair units and buildings in the Air
SCVs can repair all Terran air units as well as buildings that maybe in the air after lifting off. Simply select a SCV and right click on the unit in the air and the SCV will move to repair it if the damaged unit can be accessed on the ground.
Repair Fees
When you repair, you will be charged a fee. If the unit or building requires only Minerals to build or train it, you will be charged in Minerals to repair, meaning you won't need Gas to repair it. If the unit, or building requires both Minerals and Gas, you will need, and be charged in, both minerals and gas to repair it. The fee is a percentage of the unit's or building's build cost, so it's more expensive to repair a Battlecruiser than an SCV.
Faster Repairs
The more SCVs you devote to repairing a building or unit, the faster those units are repaired. However, note that SCVs cannot build buildings any faster in greater numbers.
Cross-race Repairs
Can you repair units or buildings of other races (Zerg/Protoss)?
- No.
SCVs can repair each other
Terrans have the unique advantage of being able to quickly and fully repair their resource gatherers. The Protoss can recharge the shields of Probes (Protoss worker unit) but they cannot repair any damage to the probes health. The Zerg workers (Drones) will regain full health on their own, but you cannot speed up the process unless you use a Hive Queen's "Regenerate" ability on it.
If your SCVs are damaged, you can assign a SCV to repair the other damaged SCVs. By queuing repair orders, you can easily and quickly repair all damaged SCVs. SCVs can also be healed.
Repair Locked-down Units
You can repair locked down units. If someone locks down your units, you can command a bunch of SCVs to repair a unit until the lockdown wears off or reinforcements arrive. You may find this especially useful when trying to keep expensive units alive, such as Battlecruisers or units that are very important for defence such as Siege Tanks in siege mode.
Repair Crew
You'll find repairing much easier if you assign a group of 4 SCVs or so (more SCVs repair faster) to a control group (press and hold Control and press a number from 0-9). This will assign them to the number you pressed, then, when you are ready to use them, simply hit that number and command them.
Place the Repair crew in an open area, or let them mine until you are ready for them. Then when you have a group of damaged units you sent back to repair, hit the number you assigned them to and move them out to work on the damaged units.
Queue Multiple Repairs
You can easily repair a group of units with a simple command. What you do is select the repair crew via the number you assigned them, or group select some SCVs, next hold down shift, and while shift is depressed, hit the R button or right click on a unit you wanted repaired. Next while still holding shift, hit R again, and select another damaged unit/building (or right click). Repeat for as many units or buildings that are damaged or until the command queue max of 8 is reached. When you are finished repeating this process, let go of the shift button and the SCVs will start their work. If you put enough space between the damaged units, and practice this manoeuvre, you will find you will be able to repair multiple units more quickly.
Queue Multiple Repairs then return to mining
Do you have this problem: You tell your SCVs to repair a list of units, then you come back and find them sitting around when they could be mining Minerals or gas instead? Wouldn't it be great if you could tell the SCVs to repair a bunch of units then return to mining? Well you can. Follow all of the above instructions for Queuing Multiple repairs and then for your last command, Right Click on a mineral spot then release the shift button. The SCVs will repair the list of units then they will move to the Mineral spot to mine. Because you clicked them all on the same spot, they will get in line for the Mineral spot wasting a little time, but this is better than having them just sit around isn't it? If you want to go to the trouble of telling each SCV to repair a group of units then select a different Mineral Chunk for each SCV, this is possible, but you will find that will take quite a long time to issue those commands and it really isn't worth the trouble. You might want to try it, however, if you want perfect control over your troops.
Repair buildings/units while they are being attacked
You can extend the life of your buildings and units by having a group of SCVs repairing them during a battle. This is an advantage of the Terrans not possible with the other two races. Select one or more SCV and continually right click on the unit you want repaired during the battle. You must continue to right click because SCVs have a habit of running away from the battle, and you must keep right clicking to make them continue to repair it through the battle. You can do the same with buildings as well as units in the air such as a Battlecruiser.
Repairing Refineries, Dropships and Bunkers
To repair a Refinery you need to select a SCV and select Repair or R and click on the refinery rather than right clicking on it. If you right click on the refinery, the SCV will mine gas instead of repairing it.
If there is room for the SCV in the Dropship, an SCV will automatically enter the Dropship instead of repairing it. To repair a Dropship you must select repair and click on the Dropship rather than right clicking on it.
If a Bunker is damaged and you right click on it with your SCV, the SCV will move to repair it rather than enter the Bunker. If the Bunker is not damaged and there is room for the SCV, right clicking will on the Bunker will move the SCV into Bunker. If you want to have a SCV enter a damaged Bunker without repairing it, you must click on the Bunker and select Load or Hot key L and click on the SCV. This will allow a SCV to enter a damaged Bunker without repairing it.

