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StarCraft II Map Editor
From The StarCraft 2 Wiki
At this point, we know very little about the StarCraft II Map Editor (we don't even have an official name for the utility yet), but the Question & Answer series has provided us with some information about the new editor. Here's a compilation of all of the information we have about the editor from that series:
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[edit] Miscellaneous Information
- The in-game UI layout is externalized in data files to a large extent, however there is no editor support for working with these files. So it will be possible to customize the game UI, it just won't be a user-friendly process.
- The editor will support "locking" maps.
- The map pool for competitive play will only be Blizzard maps or Blizzard-approved maps (no customs).
- The editor should support multi-player campaigns and linked maps.
- The Map Editor will support letters from non-English alphabets
- They will be keeping an eye on the forums and updating the editor as often as possible to incorporate new suggestions.
- There will not be a tool to transfer WC3 models to SC2.
- There will be cheats, but you won't know what they are.
| Mapmaking Navigation [e] | |
|---|---|
| Basics: | Terrain | Triggers | Cameras | Variables | Object Editor | Mods | Campaign Editor | StarCraft II Map Editor | WarCraft III World Editor | Tilesets | Use Map Settings | Locations | Map | Doodad | StarCraftWire Map Database |
| Advanced: | Hyper Triggers |

