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Warp Prism
From The StarCraft 2 Wiki
The Warp Prism is the new transportation unit for the Protoss, with the added ability to providing Psi energy to nearby structures.
Contents |
Background
| StarCraft II Unit [e] | |
|---|---|
| Warp Prism | |
| Race: | Protoss, Tier 2 |
| Role: | Tactical Transport |
| Unit Statistics | |
| Size: | Medium |
| Type: | Mechanical |
| Speed: | Fast |
| Transport Slots: | x |
| Hit Points: | 100 |
| Plasma Shields: | 40 |
| Energy Points: | N/A |
| Offence | |
| Armament: | N/A |
| Ground Attack: | N/A |
| Air Attack: | N/A |
| Range: | N/A |
| Defence | |
| Armor: | Armored (0) |
| Sight: | x |
| Cooldown: | N/A |
| Special Abilities | |
| Phasing Mode Acts as a portable Pylon. Transport Can transport other units. | |
| Production | |
| Hotkey: | S |
| Supply: | |
| Resources: | |
| Build Time: | 50 |
| Produced by: | Robotics Facility |
| Prerequisite: | Robotics Facility |
Game Unit
The Protoss use these "Warp Prisms" in several ways. The primary function of a Warp Prism is to transport Protoss forces on the battlefield. Living and inorganic subjects are transformed into energy, and their unique signature imprinted into the prism's crystal lattice core. On reaching the desired destination the operation is reversed and the stored energy signatures are reconfigured into matter in proximity to the Warp Prism.
Like the Shuttle, the Warp Prism is considered to be a flying unit.
Phasing Mode
A secondary but no less vital function of the Warp Prism is to act as a mobile focus for the Protoss psionic matrix. Once the Prism is deployed it can power Protoss structures around it. In this configuration Warp Prisms can be used to temporarily replace destroyed Pylons in a colony or enable the rapid establishment of a forward base of operations.
The transformation only takes a couple of seconds but the Warp Prism cannot move and will remain stationary unless it is changed back.
A devastating tactic looks to involve the Warp Prism sitting just outside the walkable area on the map and switching to Phasing Mode to allow the warp-in of reinforcements behind the enemy's base.
Abilities
- Transport
- Phase Mode
Upgrades
- Ground Armor 1-3 (armor)
- Plasma Shields 1-3
- Gravitic Drive (Increases the movement speed of Warp Prisms)
Gallery
- General StarCraft II Shots
The Warp Prism model in StarCraft II. |
Warp Prism StarCraft II in phase mode. |
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A Warp Prism warping in several Zealots. |
A Warp Prism powering some Photon Cannons. |
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| Protoss Units (StarCraft II) [e] | |
|---|---|
| Ground Units: | Probe | Zealot | Stalker | Sentry | Immortal | Colossus | High Templar | Archon | Dark Templar |
| Air Units: | Warp Prism | Observer | Phoenix | Void Ray | Carrier (Interceptor) | Mothership |
| Basic Buildings: | Nexus | Assimilator | Pylon | Gateway | Warp Gate | Forge | Photon Cannon | Cybernetics Core |
| Advanced Buildings: | Twilight Council | Templar Archives | Dark Obelisk | Robotics Facility | Robotics Bay | Null Circuit | Stargate | Fleet Beacon |
| Cancelled Units: | Purifier | Reaver | Star Relic | Tempest (Shuriken) |
| Cancelled Buildings: | Phase Cannon | War Shrine | War Beacon | Dark Pylon | Observatory |
| Protoss Units (StarCraft I & Brood War) [e] | |
|---|---|
| Ground Units: | Probe | Zealot | Dragoon | Reaver | High Templar | Archon | Dark Templar | Dark Archon |
| Air Units: | Shuttle | Scout | Arbiter | Carrier (Interceptor) | Observer | Corsair |
| Basic Buildings: | Nexus | Assimilator | Pylon | Gateway | Forge | Shield Battery | Cybernetics Core | Photon Cannon |
| Advanced Buildings: | Robotics Facility | Stargate | Citadel of Adun | Robotics Support Bay | Fleet Beacon | Templar Archives | Observatory | Arbiter Tribunal |
| Hero ground units: | Dark Templar (Hero) (dt) | Zeratul (dt, arc) | Tassadar (ht, arc) | Fenix (zl, dr) | Warbringer (r) |
| Hero air units: | Mojo (sct) | Gantrithor (cr) | Danimoth (arb) | Artanis (sct) |
| (dt) = Dark Templar, (arc) = Archon, (ht) = High Templar, (zl) = Zealot, (dr) = Dragoon, (r) = Reaver, (sct) = Scout, (cr) Carrier, (arb) = Arbiter | |


